Demolition Racer: No Exit

Demolition Racer: No Exit

Developer(s) Pitbull Syndicate
Publisher(s) Infogrames
Platform(s) Dreamcast
Release date(s) October 23, 2000
Genre(s) Racing
Mode(s) Single player, Multiplayer
Rating(s) ESRB: E (Everyone)
Media/distribution GD-ROM

Demolition Racer: No Exit is a racing game developed for the Dreamcast. It was produced by Infogrames and Pitbull Syndicate. It is an enhanced port of Demolition Racer for PlayStation.

The game has two player support, but does not have online capability nor any downloadable material. The game also features music from bands such as Cirrus and Fear Factory.

Contents

Gameplay

The aim of play is to win the race while destroying the fellow racers' cars. Players receive points based on the amount of damage they do to other cars, then receive a score multiplier at the end of the game based on their standing in the race. In addition to the normal amounts of points, two high-point hits ("Death From Above" and "T-Boned") not only merit a large number of points but destroy the victim's car.

There are a large number of cars to choose from in the game, and the models are based on various actual cars, although no authentic names were used. Players can choose from a limited number of insignias and paint patterns to customize their car, and also have access to a full RGB palette. In certain modes, coins can be collected on the track which the player can then use to further customise their car with upgrades. Such upgrades are not available in multiplayer, or when not playing these specific modes.

Those who complete the five "Circuit" modes also unlock a number of unusual minigames, one of which ('Big Car Hunter') can be played using a light gun, one of only 2 American release games which worked with the official Sega (European/Asian-only release) light gun. Each Circuit mode had its own tracks and cars, and the computer's cars were chosen from the same "class" as that which the player was allowed to choose from.

Music

The soundtrack is essentially made of songs by industrial and electronic bands.

Track listing

  1. Fear Factory - Demolition Racer (Instrumental)(Intro)
  2. Fear Factory - Descent (Remix)
  3. Fear Factory - Descent (instrumental)
  4. Fear Factory - Edgecrusher (Remix)
  5. Fear Factory - Full Metal Contact
  6. Fear Factory - Machine Debaser
  7. Fear Factory - Will This Never End
  8. Cirrus - Abba Zabba
  9. Cirrus - Break The Madness
  10. Cirrus - Stop and Panic
  11. Cirrus - The Answer
  12. Empirion - Clear The Area
  13. Empirion - Demolition Racer
  14. Empirion - Gamma
  15. Empirion - The Voice Inside Me
  16. Junkie XL - Descent
  17. Brujeria - Los Ninos
  18. Brujeria - Pancho Villa
  19. Coffee Boys - Out Of The Woods (Credits)
  20. Coffee Boys - Keep Steppin
  21. Coffee Boys - Catch Me If You Can
  22. Coffee Boys - Get Up

Reception

The game was not widely released or advertised, but was generally well received by critics. It has often been faulted for having a wholly unrealistic physics engine, although some users claim this actually added to the play as it made otherwise impossible collisions and tricks possible.

The game has been touted as an example of how simple, off-brand games with solid gameplay can be worthwhile and memorable even if they do not get wide releases, large budgets, or heavy promotion.

External links